A not-so-brief update on my life.
I’ve not written anything in a while. I realize I didn’t have a distinct plan for this blog thing when I set it up. It seems I’ve decided it’ll be a mix of personal stuff and posts about various projects.
Things are happening, good things! I just left a part-time job, that I held for about a month and a half, for a full time job at a place I worked earlier this year. At the time they weren’t able to keep two programmers on board, but now the other programmer left for a different job and I got to replace him.
Continue reading “Life Things”
When Fallout 4 came out I thought it’d be nice to try starting a lets-play of it alongside my Minecraft series. I lowered the frequency of videos from that series to make room for a new one and started playing and recording.
I quickly noticed that my computer didn’t enjoy running Fallout 4 and recording at the same time, just like it’s been having trouble with Minecraft (although not quite that bad).
Not having enough money for a new computer I powered through it and kept playing. But eventually a friend tells me he thinks I should suspend the series until I can fix my computer to be able to run it properly.
He also suggests I should play Fallout 1 instead. And having built up a buffer of Fallout 4 videos to last a while I thought about it while the buffer ran through.
Continue reading “Falling into Fallout 1”
Like I described in this post I used to publish videos using an AutoHotkey script. Before that I did it manually of course, which worked fine when I only occasionally published videos. But once I needed to publish videos on time every other day (as my schedule was in the beginning) I needed an automated way of doing it. Thus I wrote the script, which in brief would read text files I would write containing the url of the video and named with the desired publish date. The script opened the URL in my browser on my laptop (not my main computer) and would essentially click the “publish” button on the videos edit page.
This worked for the most part, but sometimes the script would fail to publish a video, which wasn’t a big deal when I was at home and could have it retry immediately. But as I might not always be home, I knew I couldn’t continue relying on this script. And attempts to make it more reliable had failed.
Continue reading “The YouTube and it’s API”
It’s a new year! I changed the theme of this blog to one that was created for the new 2016 version of WordPress called “Twenty Sixteen”. I like it.
A bunch of things has happened since the last post. I’ve published over a hundred episodes of the Minecraft lets-play, I’ve started another lets-play series of Fallout 4, which then got suspended, replaced by a lets-play of the original Fallout. It’s fun.
Continue reading “Past the 100th episode”
I started my first Lets Play series 1 month 15 days 9 hours 55 minutes 33 seconds ago.
I have published 23 episodes so far, with 5 more uploaded and ready to be published right this moment!
It’s been fun so far! Even thought I’ve died more than 100 times over 29 episodes, but that’s just something that happens in Minecraft. You die. A lot. Especially with the set of mods I have, specifically IguanaTweaks, the combat is very different from normal Minecraft.
You really cannot fight by backing away from your enemy. And the terrain matters immensely.
Continue reading “Dreams of Lets Plays”